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- HOW TO USE PARTICLE DESIGNER FOR GAME MAKER SOFTWARE
- HOW TO USE PARTICLE DESIGNER FOR GAME MAKER FREE
This effect can add a lot of atmosphere to your scenes. Add a small amount of blur (or glow) to soften the edges. To create such a sprite, arrange rectangles, circles, or other basic shapes into the shape of the window you’d like to project. Most game engines allow for light cookies and they’re great for creating lighting effects like sun rays shining through a window. Light cookies (or cucoloris) allow you to add masks to spotlights which changes the lighting shape from round to a custom texture. Sprites like these can serve more purposes than just particle effects.
HOW TO USE PARTICLE DESIGNER FOR GAME MAKER SOFTWARE
If your software doesn’t support glow effects, you can also duplicate the layer and blur the bottom layer for a similar effect.ĭepending on which options your game engine provides, you can create good lighting effects by randomizing the path of each particle (noise) and by giving each particle a trail. ElectricityĪs a final touch, you can add a glow effect. Sample magic effect using a single sprite imageĪ star sprite like this is not only perfect for a wide variety of magic and healing effects, but can also be used as a power-up or coming from the thrusters of a spaceship. You can also change the (optionally) added ring from a solid color to a circular gradient. Select the circle in the middle and apply a glow effect if available. Then select the vertically stretched circle and also apply a blur, making sure it’s more blurred along the Y axis than the X axis. Apply a horizontal blur for the horizontally stretched circle and a vertical blur for the vertically stretched one. You can optionally add a third ring around the center.Īpply a directional blur if your software allows for it. Move the third circle to the center too, as shown in the image. Align the two stretched circles so they cross each other at the center of the sprite. Stretch the first one horizontally and the second vertically.
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StarĪ star sprite can be used for all kinds of magic effects. Smoke sprites are perfect for creating all types of smoke and fog, but when colored blue or red can also be used for water or blood.
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Continue doing so until you’ve used all four circles.Īfter you’re done applying a gaussian blur effect on the sprite until it’s hard to make out each separate circle and it looks like a single cloud of smoke, you can randomize the scale of each circle for greater control over the final sprite. Once done, take the second sprite (60% opaque) and create a circle around the center. Keep them close to each other, but also make sure there’s some randomness to it. Make a few copies of the first circle and start placing them in the middle of the sprite. The first one is 80% opaque, the second 60%, the third 40%, and the last 20%. Start by creating four circles, with each circle having a different opacity. Smoke sprites can be created by arranging a bunch of dots in a circular shape. It’s always best to also keep a separate source file, so you can always come back to your creation and edit it. Most game engines will expect your particle sprites to have either a solid black or a transparent background. Other options include Inkscape, Adobe Photoshop/Illustrator, Affinity Photo/Designer or Sketch. My recommendation for drawing particle sprites is GIMP, which is available for any operating system. Let’s get started! Recommended softwareĪny image editing software can be used to follow this guide, but it’ll need to support basic shape creation, gradients and a (gaussian) blur effect.
HOW TO USE PARTICLE DESIGNER FOR GAME MAKER FREE
Creating these sprites can be easy using free software and minimal drawing skills. To get started with particle effects, you will first need a sprite to use as a particle. Particle effects like explosions, magic effects, water, and smoke can bring any game to life.